solveContinuous
Time spent solving continuous collision detection.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float solveContinuous { readonly get; set; }
public float solveContinuous { readonly get; set; }