ドキュメント

Unity Engine

Unity Engine

FrameStart

Transform Change callbacks are sent at the start of a frame prior to the "FixedUpdate" or "Update" script callbacks. This is typically used when any changes to Transform from the previous frame need to be handled before anything else runs.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

FrameStart = 1