extrapolationTime
The extrapolation time when the event was created, in the range [0, 1].
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float extrapolationTime { get; }