ドキュメント

Unity Engine

Unity Engine

OnTriggerEnd2D(TriggerEndEvent)

Called when a PhysicsEvents.TriggerEndEvent for the object occurs. This will always be called on the main-thread after the simulation has finished.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
void OnTriggerEnd2D(PhysicsEvents.TriggerEndEvent endEvent)

Parameters

The event that occurred.