WindInput()
Create a default PhysicsBody.WindInput. The PhysicsBody.WindInput.mask defaults to PhysicsMask.All so every attached shape contributes unless explicitly filtered out.
読み終わるまでの所要時間 1 分最終更新 23日前
Definition
- Type: Constructor
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public WindInput()