ドキュメント

Unity Engine

Unity Engine

DomainReload

Content to persist before a domain reload and restore after a domain reload.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyModule
DomainReload = Columns | EnterPlayMode