Add noise to your terrain
Adds noise or randomness to the terrain.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
The Noise mask applies a pseudo-random output to your brush: a combination of a noise type and a fractal type. Adding noise to a brush adds variety to your brush set without adding brushes. Noise is a good way to create a non-uniform, natural look for your terrain, which you can then refine with other tools.
You can use noise masks to:
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Sculpt the terrain's height, with:
- The Noise tool: Similar to the Raise or Lower Terrain tool, but with a built-in Noise mask.
- A Noise mask on any other height sculpting tool.
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Paint textures with a Noise mask.
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Base Terrain tiles on the noise as a height map.
You can save multiple noise settings, or share them with other users.
Topic | Description |
|---|---|
| Noise and fractal types | Learn about the different noise and fractal types. |
| Sculpt height with the Noise tool | Use the Noise tool to sculpt height. |
| Other ways to use noise | Use noise with other height tools and for textures, export the noise output, or save the noise settings. |
| Noise reference | Learn about the Noise tool's settings. |