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Unity Engine


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Unity Engine


Configure culling with the CullingGroup API

Integrate your own systems into Unity's culling and level of detail (LOD) pipelines.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Resources for integrating your own systems into Unity's culling and level of detail (LOD) pipelines.

Page

Description

CullingGroup APILearn about using the CullingGroup API to create culling groups, for example to simulate a crowd of people or build a particle system.
Create a Culling GroupCreate and populate an array of bounding spheres that contain scene objects.
Get culling resultsCheck the visibility and distance of scene objects.