Meshes
Work with mesh data that defines the shape and structure of 3D objects in Unity.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Resources and strategies for understanding, creating, and configuring meshes in Unity.

Wireframe view of the meshes in Unity’s 2020.1 HDRP template example project
Page | Description |
|---|---|
| Get started with meshes | Introductory information about meshes, and information about the data that a mesh contains. |
| Create a mesh | Create a mesh in the Editor, in a 3D model, or via script. |
| Creating and accessing meshes via script | How to work with meshes in C# scripts. |
| Text meshes | Generate 3D geometry that displays text strings. |
| Mesh components reference | Reference for the different types of mesh component. |
| Troubleshooting Skinned Mesh Renderer visibility | Troubleshoot issues that prevent the Skinned Mesh Renderer from rendering meshes. |