renderTargetDesc
Descriptor that can be passed to RenderTexture.GetTemporary to create temporary textures that match the XR Display render target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public RenderTextureDescriptor renderTargetDesc