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Unity Engine

Unity Engine

renderTargetDesc

Descriptor that can be passed to RenderTexture.GetTemporary to create temporary textures that match the XR Display render target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public RenderTextureDescriptor renderTargetDesc