ドキュメント

Unity Engine

Unity Engine

view

World transform that the render pipeline should use to render to the renderTarget.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public Matrix4x4 view