ドキュメント

Unity Engine

Unity Engine

AutoSwitch

As long as an EventSystem is active, it serves as the source of input for all UI. Otherwise, UIToolkit's built-in input handles the input.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

[InspectorName("Auto-switch (redirect from EventSystem if present)")]AutoSwitch = 0

Remarks

This is the default option.