enableCompaction
Set to true to enable acceleration structure compaction for static geometries.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool enableCompaction { readonly get; set; }
Remarks
Acceleration structure compaction is an optional GPU operation that reduces the memory requirements for acceleration structures.