Everything
Add all ray tracing instances to a RayTracingAccelerationStructure except for those that use RayTracingMode.Off.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
Everything = Static | DynamicTransform | DynamicGeometry | DynamicGeometryManualUpdate