ドキュメント

Unity Engine

Unity Engine

Everything

Add all ray tracing instances to a RayTracingAccelerationStructure except for those that use RayTracingMode.Off.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

Everything = Static | DynamicTransform | DynamicGeometry | DynamicGeometryManualUpdate