ドキュメント

Unity Engine

Unity Engine

Manual

Gives user control over populating and updating the RayTracingAccelerationStructure.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

Manual = 0

Remarks

If the ManagementMode is set to Manual, then you must call RayTracingAccelerationStructure.AddInstance to add an instance to the RayTracingAccelerationStructure. Call [RayTracingAccelerationStructure.UpdateInstanceTransform]] to update a given instance's transform.