space
Specifies if the velocity limits are in local space (rotated with the transform) or world space.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public ParticleSystemSimulationSpace space { get; set; }
Remarks
Only applies when separateAxes is set to true. Additional Resources: ParticleSystem.LimitVelocityOverLifetimeModule.separateAxes.