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Unity Engine

Unity Engine

time

The time that each burst occurs.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float time { get; set; }

Remarks

Can be either Time or Distance, based on the current emission mode.
Additional Resources: ParticleSystem.EmissionModule.type.