XAtlas
The packing algorithm provided by xAtlas, a third-party UV packing library.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
XAtlas = 1
Remarks
This packing algorithm is slower than LightingSettings.LightmapPackingMethod.Unity, but produces tighter packing which can lower the number of lightmaps required.