Advanced
When enabled, you can configure the filtering settings for the Progressive Lightmapper. When disabled, the default filtering settings apply.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Advanced = 2
Remarks
In Advanced mode, you can manually configure the selected filter kernel for individual lightmap targets: Ambient Occlusion, direct lighting, and indirect lighting.