ドキュメント

Unity Engine

Unity Engine

Synchronous

Sets the Composite Collider geometry to update synchronously immediately when a Collider used by the Composite Collider changes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Synchronous = 0