ドキュメント

Unity Engine

Unity Engine

UpdateIfDataIsAvailable

Invoke ProcessorInstance.IControl<TRealtime>.Update or ProcessorInstance.IRealtime.Update only if data has been sent or returned from ProcessorInstance.Pipe.SendData since the last update.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

UpdateIfDataIsAvailable = 2