ドキュメント

Unity Engine

Unity Engine

SetGameState(AndroidGameState)

Sets the current AndroidGameState to be used for Automated game state hinting in Unity. Requires API level 33 (Android 13).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void SetGameState(AndroidGameState mode)

Parameters

Remarks

You can set the mode parameter based on the current game state. For example, you can use AndroidGameState.None for displaying the game menu and AndroidGameState.GamePlayInterruptible or AndroidGameState.GamePlayUninterruptible during the gameplay.
Once set, the mode remains unchanged until you call this method again. However, if the game is interrupted by a full-screen video or a full-screen ad, the mode automatically changes to AndroidGameState.Content.
When target device does not support the required API level, no action is taken.

Examples

using UnityEngine;using UnityEngine.Android;public class MainMenu : MonoBehaviour{ void Start() { AndroidGame.Automatic.SetGameState(AndroidGameState.None); }}