ドキュメント

Unity Engine

Unity Engine

Synchronous

A synchronous progress indicator updates the Editor UI as soon as it reports progress. This is the opposite of the default behavior, which is to report all progress asynchronously.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Synchronous = 4