ドキュメント

Unity Engine

Unity Engine

Managed

Unity manages progress indicators. When a domain reload happens, the system cancels tasks that support cancellation, and removes their progress indicators. This is the default for progress indicators started from C#.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Managed = 8