ドキュメント

Unity Engine

Unity Engine

CoreWindow

Indicates that pointer input comes from CoreWindow. This is the default option.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
CoreWindow = 0

Remarks

With this option, in a XAML application, Unity receives all mouse, pen, and touch events even if a XAML page is not currently active. Note: This is the only option that D3D supports.