HumanInterfaceDevice
Allows your application to interact with connected Human Interface Devices (HIDs).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
HumanInterfaceDevice = 13
Remarks
This is necessary if you want to use input devices or controllers that Windows does not natively support. To access devices, you must set additional device capabilities within the package manifest. For information on HID capabilities, see Microsoft's documentation.