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Unity Engine

Unity Engine

BackgroundMediaPlayback

Allows your application to continue media playback while the application is in the background.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
BackgroundMediaPlayback = 26

Remarks

Enabling this option changes the behavior of media-specific APIs like the MediaPlayer and AudioGraph classes to enable media playback while your application is in the background. If the application moves to the background, all active audio streams from the application continue to be audible. Additionally, the application lifetime extends while the audio plays.