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Unity Engine

Unity Engine

geometricMemoryGrowthStep

Heap memory growth factor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static float geometricMemoryGrowthStep { get; set; }

Remarks

Advanced tuning option to control the growth step for the heap memory if geometric memory growth is enabled (Recommended default: 0.2). A growth factor of 0.2 means that the size of the heap is increased by 0.2 * currentHeapSize each time the heap needs to grow.