ドキュメント

Unity Engine

Unity Engine

OnEnable()

Populate the settings from the referenced SerializedObject.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void OnEnable()

Remarks

This should be called before the settings object is used.