ドキュメント

Unity Engine

Unity Engine

BuildPlayer(BuildPlayerOptions)

The built-in, default handler for executing a player build. Can be used to provide default functionality in a custom build player window.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void BuildPlayer(BuildPlayerOptions options)

Parameters

The options to build with.

Remarks

Additional Resources: BuildPipeline.BuildPlayer