ドキュメント

Unity Engine

Unity Engine

bodyTarget

The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.BodyUpdateEvent. This returns any implemented PhysicsCallbacks.IBodyUpdateCallback or NULL if not implemented or no target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsCallbacks.IBodyUpdateCallback bodyTarget { get; }