ドキュメント

Unity Engine

Unity Engine

donutRadius

The thickness of the Donut shape to emit particles from.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float donutRadius { get; set; }

Remarks

Controls the secondary radius of the Donut shape. Additional Resources: ParticleSystem.ShapeModule.shapeType.