transform
The final transform the mover finished at. The transform rotation is always the same as the PhysicsQuery.WorldMoverInput.transform provided.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsTransform transform { get; }