useRadii
Should the proxy radius be considered?
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool useRadii { readonly get; set; }
public bool useRadii { readonly get; set; }