approachSpeed
The speed the shapes are approaching, typically in meters per second. This value is always positive.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public float approachSpeed { get; }