transform
The transform used when slicing. All returned geometry uses this.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsTransform transform { get; }
public PhysicsTransform transform { get; }