Dispose()
Dispose of any allocated memory. This must be called if any targets are returned otherwise memory leaks will occur.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public void Dispose()