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Unity Engine

Unity Engine

ApplyTorque(float, bool)

Apply a torque. This affects the angular velocity without affecting the linear velocity. PhysicsBody.ApplyTorque.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void ApplyTorque(float torque, bool wake = true)

Parameters

torque

Torque, usually in N*m.

wake

Should the body be woken up.