ドキュメント

Unity Engine


Unity Engine


SetPersistentListenerState(int, UnityEventCallState)

Modify the execution state of a persistent listener.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void SetPersistentListenerState(int index, UnityEventCallState state)

Parameters

index

Index of the listener to query.

State to set.