ドキュメント

Unity Engine

Unity Engine

ResourceBindings

Detailed information about every resource binding the compiled variant uses, in a single combined array (Read Only).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public readonly ShaderData.ResourceBindingInfo[] ResourceBindings { get; }