DepthBufferFormat16Bit
Set the Windows Mixed Reality depth buffer to 16 bits of depth. This will decrease the amount of memory (and possibly increase performance) at the expense of depth testing and precision.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
DepthBufferFormat16Bit = 0