forceHardShadowsOnMetal
Should hard shadows be enforced when running on (mobile) Metal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool forceHardShadowsOnMetal { get; set; }
public static bool forceHardShadowsOnMetal { get; set; }