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Unity Engine


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Unity Engine


AsString()

Convenience function to convert to string.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public string AsString()

Returns

Type

Description

stringThe value of the string element.

Remarks

The method is equivalent to
((PlistElementString) el).value
. Throws exception if the element is not PlistElementString.

Examples

using System;using System.Collections.Generic;using UnityEditor;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class PlistElementAsStringExample{ [PostProcessBuild] public static void AsStringExample(BuildTarget buildTarget, string pathToBuiltProject) { if (buildTarget == BuildTarget.iOS) { // Read the contents of the Info.plist file that was generated during the build string plistPath = pathToBuiltProject + "/Info.plist"; PlistDocument plist = new PlistDocument(); plist.ReadFromFile(plistPath); // Get root plist element PlistElementDict rootDict = plist.root; // Retrieve the "CFBundleVersion" entry and convert it to "string" using the helper AsString method string buildVersion = rootDict["CFBundleVersion"].AsString(); // If you make any changes, don't forget to save them to the Info.plist file plist.WriteToFile(plistPath); } }}