AsString()
Convenience function to convert to string.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
public string AsString()
Returns
Type | Description |
|---|---|
| string | The value of the string element. |
Remarks
The method is equivalent to . Throws exception if the element is not PlistElementString.
((PlistElementString) el).valueExamples
using System;using System.Collections.Generic;using UnityEditor;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class PlistElementAsStringExample{ [PostProcessBuild] public static void AsStringExample(BuildTarget buildTarget, string pathToBuiltProject) { if (buildTarget == BuildTarget.iOS) { // Read the contents of the Info.plist file that was generated during the build string plistPath = pathToBuiltProject + "/Info.plist"; PlistDocument plist = new PlistDocument(); plist.ReadFromFile(plistPath); // Get root plist element PlistElementDict rootDict = plist.root; // Retrieve the "CFBundleVersion" entry and convert it to "string" using the helper AsString method string buildVersion = rootDict["CFBundleVersion"].AsString(); // If you make any changes, don't forget to save them to the Info.plist file plist.WriteToFile(plistPath); } }}