Create a Vulkan Device Filtering Asset
Create a Vulkan Device Filtering Asset in the Unity Editor to configure Vulkan API usage and graphics jobs modes for Android devices.
読み終わるまでの所要時間 1 分最終更新 24日前
To create a Vulkan Device Filtering asset:
- In your Unity project, navigate to the main menu.
- Select Assets > Create > Vulkan Settings > Device Filter.
Unity creates the Vulkan Device Filtering Asset in the Assets folder with the file extension .
.vulkandevicefilterEach asset displays three filter lists in the window: Allow Filter List, Deny Filter List, and Preferred Graphics Jobs Filter List. The Deny Filter List includes Android device specifications that Unity restricts by default from using the Vulkan API. If your application performs better with these device specifications, you can override those by removing from the list.
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