Drawing to textures with shaders via Custom Render Textures
Resources for creating complex effects by rendering a texture with a shader.
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Resources for creating complex effects by rendering a texture with a shader.
Page | Description |
|---|---|
| Create a Custom Render Texture | Assign a compatible material to a Custom Render Texture, and chain Custom Render Textures to generate a simulation with multiple steps. |
| Introduction to Custom Render Textures | Learn about rendering a Render Texture via a shader, for example to create complex simulations like caustics, rain effects, and liquid splatters. |
| Write a shader for a Custom Render Texture | Update a Custom Render Texture manually via a specialized Custom Render Texture shader. |
| Control when a Custom Render Texture updates | Learn about using Update Zones, scripts, and Double Buffered Custom Textures to control when Unity updates a Custom Render Texture. |