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Unity Engine


User Manual

Script Reference

Unity Engine


Compute shaders

Resources for creating and using shader programs that run outside of the normal rendering pipeline.
読み終わるまでの所要時間 1 分最終更新 25日前

Compute shaders are shader programs that run on the GPU, outside of the normal rendering pipeline.

Page

Description

Introduction to compute shadersWhich graphics APIs support compute shaders, and what you need to understand and create them.
Create a compute shaderCreate a compute shader asset, and use keywords.
Use HLSL and ShaderLab in a compute shaderUse the correct HLSL and ShaderLab keywords and definitions in a compute shader.
Run a compute shaderRun a compute shader in a script.
Write compute shaders for multiple platformsBest practices for writing compute shaders that work on multiple platforms.
Compute shader Import Settings window referenceView the properties and compiled code of a compute shader.