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Unity Engine


Unity Engine


Debugging shaders

Techniques for compiling shaders with debug symbols then using tools to analyze and debug them.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Techniques for compiling shaders with debug symbols then using tools to analyze and debug them.

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Description

Debug shaders with Visual StudioUse Microsoft Visual Studio to debug shaders on Windows platforms using DirectX 11 or 12.
Debug shaders with PIXUse Microsoft PIX to investigate issues in Windows 64-bit Standalone or Universal Windows Platform applications.
To debug shaders on other platforms, you can use Unity's RenderDoc integration.