ドキュメント

Unity Engine

Unity Engine

occlusionCulling

Enables occlusion culling in the SceneView. This prevents Unity from rendering GameObjects that the Camera cannot see because they are hidden by other GameObjects.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool occlusionCulling { get; set; }