ドキュメント

Unity Engine

Unity Engine

HorizontalScope

Create a new HorizontalScope and begin the corresponding horizontal group.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor

HorizontalScope(GUILayoutOption[])

Create a new HorizontalScope and begin the corresponding horizontal group.
public HorizontalScope(params GUILayoutOption[] options)

Parameters

An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

HorizontalScope(GUIStyle, GUILayoutOption[])

Create a new HorizontalScope and begin the corresponding horizontal group.
public HorizontalScope(GUIStyle style, params GUILayoutOption[] options)

Parameters

The style to use for background image and padding values. If left out, the background is transparent.

An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.