# 構造体 AuthenticationStateChangedResponse

> Reference the data structure for authentication state changes.

認証状態の変更を表す構造体。

##### Include (含める)##include

```cpp
#include "Models/AuthenticationStateChangedResponse.h"
```

##### 構文##syntax

```cpp
USTRUCT(BlueprintType)
struct AUTHENTICATION_API FAuthenticationStateChangedResponse
```

## フィールド##fields

### OldState##oldstate

以前の状態。

#### 宣言##declaration

```cpp
EAuthenticationStates OldState = EAuthenticationStates::SignedOut;
```

#### Blueprint##blueprint

| **名前**    | **型**                                             | **初期値**                            | **Blueprint プロパティの種類** | **Blueprint プロパティのカテゴリ** |                |     |
| :-------- | :------------------------------------------------ | :--------------------------------- | :--------------------- | :----------------------- | -------------- | --- |
| Old State | [EAuthenticationStates](../authentication-states) | `EAuthenticationStates::SignedOut` | BlueprintReadOnly      | Unity Gaming Services    | Authentication | モデル |

#### C++##c++

| **名前**     | **型**                                             | **初期値**                            |
| :--------- | :------------------------------------------------ | :--------------------------------- |
| `OldState` | [EAuthenticationStates](../authentication-states) | `EAuthenticationStates::SignedOut` |

### NewState##newstate

新しい状態。

#### 宣言##declaration

```cpp
EAuthenticationStates NewState = EAuthenticationStates::SignedOut;
```

#### Blueprint##blueprint

| **名前**    | **型**                                             | **初期値**                            | **Blueprint プロパティの種類** | **Blueprint プロパティのカテゴリ** |                |     |
| :-------- | :------------------------------------------------ | :--------------------------------- | :--------------------- | :----------------------- | -------------- | --- |
| New State | [EAuthenticationStates](../authentication-states) | `EAuthenticationStates::SignedOut` | BlueprintReadOnly      | Unity Gaming Services    | Authentication | モデル |

#### C++##c++

| **名前**     | **型**                                             | **初期値**                            |
| :--------- | :------------------------------------------------ | :--------------------------------- |
| `NewState` | [EAuthenticationStates](../authentication-states) | `EAuthenticationStates::SignedOut` |
